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Finite and Infinite Games: A Vision of Life as Play and Possibility

Moodcontemplative, provocative
Parental Rating PG i
Language
English
Published
01/01/1986
Pages
160
Publisher
Free Press
ISBN
1476731713

What you might want to know about Finite and Infinite Games: A Vision of Life as Play and Possibility

The questions readers send us most often, answered without spoilers.

James Carse contrasts two kinds of games, finite ones played to win and infinite ones played to keep playing, and uses the distinction to reframe work, culture, and love.

Sinek has said this book completely changed how he thinks about business and leadership, and he built his own book The Infinite Game directly on Carse's framework. He credits Carse with giving him the vocabulary for playing for legacy rather than for quarterly wins.

It is short but demanding. Carse writes in a compressed, aphoristic style closer to a philosophical poem than a business book, and most readers find they need to slow down and reread passages.

Finite and Infinite Games: A Vision of Life as Play and Possibility was written by James P. Carse, published in 1986 by Free Press.

Finite and Infinite Games: A Vision of Life as Play and Possibility is 160 pages in standard print editions, though page counts vary slightly between hardcover, paperback, and large-print formats.

At an average reading pace of about 250 words per minute, Finite and Infinite Games: A Vision of Life as Play and Possibility takes most readers 2 to 3 hours to finish.

Finite and Infinite Games: A Vision of Life as Play and Possibility is available in hardcover, paperback, ebook, and audiobook formats from Amazon, Bookshop.org, ThriftBooks, and most major bookstores.