Daughter of the Empire
Mara of the Acoma is 17 and three days from her final vows to the goddess Lashima when the news arrives. Her father and brother are dead in the rift war on Midkemia, the Acoma is the smallest of the Five Great Families with two thousand bonded soldiers gone, and three rival houses are already moving to finish the line. Mara walks out of the temple as the new Ruling Lady and starts learning the Game of the Council from the inside, with one old advisor, two enemies, and a marriage gambit that will determine whether the Acoma survives. Feist and Wurts build the entire book on patient Tsurani court maneuvering.
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