Summer of Night
The evil nests inside a crumbling school rather than town sewers.
Dan Simmons set Summer of Night in 1960 Elm Haven, Illinois, where five boys stumble onto an ancient evil nesting inside their crumbling grade school. The parallels to It are immediate: a group of kids, a dying small town, a long summer that turns from lazy to lethal. But Simmons brings his own strengths to the setup. His prose lingers on the texture of rural Midwest life in ways King never quite does.
The Old Central School becomes a character of its own, a decaying monument to something that has been feeding on the town for generations. Simmons also takes a harder turn into body horror than King typically does in It. The creatures here are more physically grotesque, more willing to get under your skin through sheer biological wrongness. The friendships between the boys carry real weight, built on shared bikes and baseball cards and the kind of loyalty that only exists before adulthood complicates everything.
If It made you nostalgic for childhood summers while simultaneously making you afraid of the dark, Summer of Night does both with equal skill. The sequels continue the story into the boys' adult lives, mirroring the dual-timeline structure of King's novel.






